Art

Senior Technical Artist Q4/2025 (Unreal Engine )

Submission deadline: Expired

Role Overview

We are seeking a Senior Technical Artist specialized in Shaders and Materials to work on a AAA realistic-style game built entirely in Unreal Engine 5.7.

This role focuses on authoring, extending, and optimizing shader logic using Unreal’s Material System and Custom HLSL, ensuring physically accurate visuals, high performance, and production scalability across large, complex environments.

You will operate at the intersection of Rendering, Art, and Engine, contributing directly to the visual fidelity and technical foundation of the project.

Responsibilities

Required Technical Skills

Candidates must demonstrate strong experience with the following:

Required Experience

Nice to Have

What We Offer

Consider ensuring you meet the requirements before applying.